What are your opinions on the current status of risk vs reward in eve?
Basically at the individual level I see pretty much no reason to leave highsec. I could go to null and do carrier ratting, but I'd make less overall and it would be a pure isk faucet which isn't good for game health. I think there are some interesting options in lowsec that I plan on trying, and some I have done in the past.
I think some aspects of risk/reward are handled pretty well, for example exploration, the loot spawns pretty well according to sec status.
Any plans to rebalance LP store offerings?
- Various items are pretty much never profitable to produce, due to lp cost and/or tag requirements.
- FW and Lv5 missions use the same LP stores as the navy corps makes many agents unprofitable.
Any plans to rebalance missions/agents?
- Mission spawns heavily favor a very small number of agents.
- some stores don't have access to an agent that makes running for that corp a profitable activity.
for example I can make so much LP/hr in Lanngisi due to the low system true sec and mission spawn mechanics that I'd need to make something like 3k isk/lp in pretty much all other systems to make the same amount over all. and 3k isk/lp isn't something that comes up often.
Any plans for lowsec?
*I've seen some people calling for a FW revamp
*Any plans for non-FW lowsec